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This document is aimed at providing the reader with everything that is needed in order to begin programming NES tunes with MCK/MML. It outlines all the steps required in the process, the initial organization of the MCK/MML workspace, the conventions in programming each of the sound channels of the NES including some of the most common and useful MML commands and effects, and finally generating an NSF file and troubleshooting any problems that might come up during this process.